Maps
To support a map the application needs to know some information about it (images, coordinates…).
The application has built-in support for official Counter-Strike maps by default, but you can add your own maps.
Adding/Editing a map
You can add or edit a map from the settings in the Maps
tab.
Name (mandatory)
The name of the map is mandatory and must be unique.
It must match the name of the map in-game.
Coordinate/scale (optional)
The fields x
, y
, and scale
are optional.
Some features, such as heatmap and 2D replay will work only if they are present.
These values are available in a file called map_name.txt
where map_name
is the name of the map.
Example with the map de_dust2
, the file de_dust2.txt
contains:
"de_dust2"
{
"pos_x" "-2476" // Coordinate X
"pos_y" "3239" // Coordinate Y
"scale" "4.4" // Scale
}
Follow the instructions below to find the files:
- CS2
- CS:GO
- Download and launch Source 2 viewer
- If it's an official Valve map, open the file
pak01_dir.vpk
located in the CS2 folder installation (C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo
) otherwise open thevpk
file of the map inC:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\maps\map_name.vpk
- Reveal the content of the folder
resource/overviews
- Double click on the text file of the map that you want to open it and get the values
- Go to the folder
C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\resource\overviews
- Open the text file of the map that you want to get the values
All official Counter-Strike maps have this file, but custom maps may not have it.
If that's the case you will have to contact the map maker to get the values.
Thumbnail (optional)
The map's thumbnail is an image displayed in some application parts.
It's optional and must be in PNG
format with a maximum resolution of 600x340
.
Radars (optional)
There are 2 radar images, the upper and lower radars.
They are used for features such as heatmap and 2D replay and are both optional.
The lower radar should be filled if the map has 2 levels like de_nuke
.
Images must be in PNG
format, and their resolution must be 1024x1024
pixels.
Follow the instructions below to get the radar images:
- CS2
- CS:GO
- Download and launch Source 2 viewer
- If it's an official Valve map, open the file
pak01_dir.vpk
located in the CS2 folder installation (C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo
) otherwise open thevpk
file of the map inC:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\maps\map_name.vpk
- Reveal the content of the folder
panorama/images/overheadmaps
- Right click on the file
map_name_(lower)_radar.ctex_c
and click onDecompile and export
to export it as aPNG
image
- Go to the folder
C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\resource\overviews
- Convert the
.dds
file to aPNG
image using either GIMP, Paint.NET, or an online converter.
All official Counter-Strike maps have this file, but custom maps may not have it.
If that's the case you will have to contact the map maker to get the values.
Make sure to install your image editor plugin to support the .dds
format.
Resetting default maps
Resetting maps will not delete your custom maps.
It reset only the official Counter-Strike maps supported by the application.
- Go to the settings
- Click on the
Maps
tab - Click on the
Reset default maps
button at the top